gameDestructibleSpotsSystem
classnative
extends worldIDestructibleSpotsSystem › IGameSystem › IScriptable › ISerializable
Methods 1
protected cb func OnNotifyAboutFracture(localPlayerObj: wref<GameObject>, fracturePos: Vector4) -> Boolscripted
classnative
extends worldIDestructibleSpotsSystem › IGameSystem › IScriptable › ISerializable
protected cb func OnNotifyAboutFracture(localPlayerObj: wref<GameObject>, fracturePos: Vector4) -> Boolscripted