gameDamageSystemSharedState
native classnative
extends gameIGameSystemReplicatedState › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
hitHistory | array<ref<ServerHitData>> | overriding |
killHistory | array<ref<ServerKillData>> | overriding |
native classnative
extends gameIGameSystemReplicatedState › ISerializable
| Name | Type | Flags |
|---|---|---|
hitHistory | array<ref<ServerHitData>> | overriding |
killHistory | array<ref<ServerKillData>> | overriding |