ContainerManager
classnative name gameContainerManagernativeimportOnly
extends IContainerManager › IGameSystem › IScriptable › ISerializable
Methods 3
native func InjectLoot(id: EntityID, itemID: ItemID, quantity: Uint32, opt dynamicTags: array<CName>)
native func InjectLootModParams(id: EntityID, params: ItemModParams)
native func ReinitializeContainerLoot()