REDNODE / GAME API

ChatterHelper

classnative name gameChatterHelpernative

extends IScriptable › ISerializable

Methods 10

static native func PlayCpoClientVoiceOver(instigator: ref<GameObject>, voName: CName)
static native func PlayCpoServerSyncVoiceOver(instigator: ref<GameObject>, voName: CName)
static native func PlayVoiceOver(instigator: ref<GameObject>, voName: CName)
static native func TryPlayEnemyDamagedChatter(instigator: ref<GameObject>)
static native func TryPlayEnemyKilledChatter(instigator: ref<GameObject>)
static native func TryPlayEnterCombatChatter(instigator: ref<GameObject>)
static native func TryPlayLeaveCombatChatter(instigator: ref<GameObject>)
static native func TryPlayReloadChatter(instigator: ref<GameObject>)
static native func TryPlayScanCompleteChatter(instigator: ref<GameObject>)
static native func TryPlayScanStartedChatter(instigator: ref<GameObject>)