gameBodyTriggerDestructionComponent
classnative
extends gameITriggerDestructionComponent › IComponent › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
colliderComponentName | CName | overriding |
filterData | ref<physicsFilterData> | overriding |
impulseForce | Float | overriding |
impulseRadius | Float | overriding |