Attack_Projectile
classnative name gameAttack_Projectilenative
extends IAttack › IScriptable › ISerializable
Methods 1
native func PrepareAttack(instigator: wref<GameObject>) -> ref<gameprojectileSpawnerLaunchEvent>
classnative name gameAttack_Projectilenative
extends IAttack › IScriptable › ISerializable
native func PrepareAttack(instigator: wref<GameObject>) -> ref<gameprojectileSpawnerLaunchEvent>