AttachmentSlotsScriptCallback
classnative name gameAttachmentSlotsScriptCallbacknative
extends IScriptable › ISerializable
Extended by 11 types
ApplyStatGroupEffectorCallback ArmsCWInSlotCallback DefaultTransitionAttachmentSlotsCallback FriendlyTargetWeaponChangeCallback GrenadeChangedCallback ItemInPaperdollSlotCallback ItemInSlotCallback KiroshiHighlightEffectorCallback OwnerWeaponChangeCallback PlayerPuppetAttachmentSlotsCallback WeaponChangedListener
Properties 2
| Name | Type | Flags |
|---|---|---|
itemID | ItemID | overriding |
slotID | TweakDBID | overriding |
Methods 5
public func OnAttachmentRefreshed(slot: TweakDBID, item: ItemID)scripted
public func OnItemEquipped(slot: TweakDBID, item: ItemID)scripted
public func OnItemEquippedVisual(slot: TweakDBID, item: ItemID)scripted
public func OnItemUnequipped(slot: TweakDBID, item: ItemID)scripted
public func OnItemUnequippedComplete(slot: TweakDBID, item: ItemID)scripted