gameAttachmentSlotsReplicatedState
structnative
extends netIComponentState
Properties 2
| Name | Type | Flags |
|---|---|---|
slots | array<gameAttachmentSlotReplicatedState> | overriding |
stateVersion | Uint32 | overriding |
structnative
extends netIComponentState
| Name | Type | Flags |
|---|---|---|
slots | array<gameAttachmentSlotReplicatedState> | overriding |
stateVersion | Uint32 | overriding |