gameActionMoveToPositionState
structnative
extends gameActionReplicatedState
Properties 7
| Name | Type | Flags |
|---|---|---|
movementType | moveMovementType | overriding |
strafingTarget | wref<GameObject> | overriding |
target | Vector3 | overriding |
usePathfinding | Bool | overriding |
useSpotReservation | Bool | overriding |
useStart | Bool | overriding |
useStop | Bool | overriding |