gameActionDieState
structnative
extends gameActionReplicatedState
Properties 4
| Name | Type | Flags |
|---|---|---|
movingAgent | wref<moveComponent> | overriding |
owner | wref<GameObject> | overriding |
ragdollComponent | wref<RagdollComponent> | overriding |
slotComponent | wref<SlotComponent> | overriding |