gameAINetStateComponentReplicatedState
structnative
extends netIComponentState
Properties 8
| Name | Type | Flags |
|---|---|---|
replBehaviorState | gameNetAIState | overriding |
replDefenseMode | gameNetAIState | overriding |
replHighLevelState | gameNetAIState | overriding |
replHitReactionModeState | gameNetAIState | overriding |
replLocomotionMode | gameNetAIState | overriding |
replPhaseState | gameNetAIState | overriding |
replStanceState | gameNetAIState | overriding |
replUpperBodyState | gameNetAIState | overriding |