buffListGameController
classscriptedClass
extends inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 9
| Name | Type | Flags |
|---|---|---|
bbBuffList | ref<CallbackHandle> | scriptedprivate |
bbDeBuffList | ref<CallbackHandle> | scriptedprivate |
buffDataList | array<BuffInfo> | scriptedprivate |
buffsList | inkHorizontalPanelRef | scriptedprivate |
buffWidgets | array<wref<inkWidget>> | scriptedprivate |
debuffDataList | array<BuffInfo> | scriptedprivate |
pendingRequests | Int32 | scriptedprivate |
uiBlackboard | wref<IBlackboard> | scriptedprivate |
UISystem | wref<UISystem> | scriptedprivate |
Methods 11
private final func MergeKnockdowns()scripted
protected cb func OnBuffDataChanged(value: Variant) -> Boolscripted
protected cb func OnBuffSpawned(newItem: ref<inkWidget>, userData: ref<IScriptable>) -> Boolscripted
protected cb func OnDeBuffDataChanged(value: Variant) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnPlayerAttach(playerGameObject: ref<GameObject>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
private final func SendVisibilityUpdate(oldVisible: Bool, nowVisible: Bool)scripted
private final func UpdateBuffDebuffList()scripted
private final func UpdateBuffs()scripted
private final func UpdateVisibility()scripted