REDNODE / GAME API

buffListGameController

classscriptedClass

extends inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 9

NameTypeFlags
bbBuffListref<CallbackHandle>scriptedprivate
bbDeBuffListref<CallbackHandle>scriptedprivate
buffDataListarray<BuffInfo>scriptedprivate
buffsListinkHorizontalPanelRefscriptedprivate
buffWidgetsarray<wref<inkWidget>>scriptedprivate
debuffDataListarray<BuffInfo>scriptedprivate
pendingRequestsInt32scriptedprivate
uiBlackboardwref<IBlackboard>scriptedprivate
UISystemwref<UISystem>scriptedprivate

Methods 11

private final func MergeKnockdowns()scripted
protected cb func OnBuffDataChanged(value: Variant) -> Boolscripted
protected cb func OnBuffSpawned(newItem: ref<inkWidget>, userData: ref<IScriptable>) -> Boolscripted
protected cb func OnDeBuffDataChanged(value: Variant) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnPlayerAttach(playerGameObject: ref<GameObject>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
private final func SendVisibilityUpdate(oldVisible: Bool, nowVisible: Bool)scripted
private final func UpdateBuffDebuffList()scripted
private final func UpdateBuffs()scripted
private final func UpdateVisibility()scripted