REDNODE / GAME API

blunderbussWeaponController

classscriptedClass

extends inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 12

NameTypeFlags
blackboardwref<IBlackboard>scriptedprivate
chargewref<inkWidget>scriptedprivate
chargeModeIndicatorwref<inkWidget>scriptedprivate
chargeModeInfowref<inkWidget>scriptedprivate
chargeWidgetInitialYFloatscriptedprivate
chargeWidgetSizeVector2scriptedprivate
onChargeref<CallbackHandle>scriptedprivate
onMagazineAmmoCountref<CallbackHandle>scriptedprivate
onTriggerModeref<CallbackHandle>scriptedprivate
semiAutoModeIndicatorwref<inkWidget>scriptedprivate
semiAutoModeInfowref<inkWidget>scriptedprivate
shotsarray<wref<inkWidget>>scriptedprivate

Methods 5

protected cb func OnCharge(value: Float) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnMagazineAmmoCount(value: Uint32) -> Boolscripted
protected cb func OnTriggerMode(value: Variant) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted