REDNODE / GAME API

UIAudioHandler

classnative name audiouiAudioHandlernative

extends IScriptable › ISerializable

Methods 4

native func Initialize()
native func PlaySound(widgetName: CName, eventName: CName, opt actionKey: CName)
native func SetParameter(parameterName: CName, parameterValue: Float)
native func SetSwitch(switchName: CName, switchValue: Float)