activityLogGameController
classscriptedClass
extends inkHUDGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 7
| Name | Type | Flags |
|---|---|---|
entries | array<String> | scriptedprivate |
maxSize | Int32 | scriptedprivate |
onHide | ref<CallbackHandle> | scriptedprivate |
onNewEntries | ref<CallbackHandle> | scriptedprivate |
panel | inkVerticalPanelRef | scriptedprivate |
readIndex | Int32 | scriptedprivate |
writeIndex | Int32 | scriptedprivate |
Methods 7
public final func AddNewEntry(value: script_ref<String>)scripted
protected cb func OnDisappeared(widget: wref<inkWidget>) -> Boolscripted
protected cb func OnHide(val: Bool) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnNewEntries(value: Variant) -> Boolscripted
protected cb func OnTypingFinished(widget: wref<inkWidget>) -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted