REDNODE / GAME API

WorldMapTooltipContainer

classscriptedClass

extends inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 6

NameTypeFlags
currentVisibleIndexInt32scriptedprotected
defaultTooltipinkWidgetRefscriptedprotected
defaultTooltipControllerwref<WorldMapTooltipBaseController>scriptedprotected
policeTooltipinkWidgetRefscriptedprotected
policeTooltipControllerwref<WorldMapTooltipBaseController>scriptedprotected
tooltipsarray<wref<WorldMapTooltipBaseController>>[3]scriptedprotected

Methods 8

private final func GetControllerPriorityIndex(controller: wref<WorldMapTooltipBaseController>) -> Int32scripted
private final func GetTooltipController(type: WorldMapTooltipType) -> wref<WorldMapTooltipBaseController>scripted
public final func Hide(target: WorldMapTooltipType)scripted
public final func HideAll(opt force: Bool)scripted
protected cb func OnInitialize() -> Boolscripted
public final func PlayPaymentErrorAnimation()scripted
public final func SetData(target: WorldMapTooltipType, data: script_ref<WorldMapTooltipData>, menu: ref<WorldMapMenuGameController>)scripted
public final func Show(target: WorldMapTooltipType)scripted