REDNODE / GAME API

WorldMapFiltersListItem

classscriptedClass

extends inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 5

NameTypeFlags
checkerinkWidgetRefscriptedprivate
filterGroupwref<MappinUIFilterGroup_Record>scriptedprivate
filterNameinkTextRefscriptedprivate
isHoveredBoolscriptedprivate
rootWidgetwref<inkWidget>scriptedprivate

Methods 12

public final func EnableFilter(enable: Bool)scripted
public final func GetFilterType() -> gamedataWorldMapFilterscripted
public final func IsFilterEnabled() -> Boolscripted
public final func IsFilterHovered() -> Boolscripted
protected cb func OnHoverOutFilter(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnHoverOverFilter(evt: ref<inkPointerEvent>) -> Boolscripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
public final func PlayIntroAnimation(delay: Float)scripted
public final func SetFilterGroup(filterGroup: wref<MappinUIFilterGroup_Record>)scripted
public final func SetFilterState(state: CName)scripted
public final func SwitchFilter() -> Boolscripted