WorkspotMapData
classscriptedClass
extends IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
action | gamedataWorkspotActionType | scriptedpublic |
workspots | array<ref<WorkspotEntryData>> | scriptedpublic |
Methods 5
public final const func FindFreeWorkspotData() -> ref<WorkspotEntryData>scripted
public final const func FindFreeWorkspotRef() -> NodeRefscripted
public final const func GetFreeWorkspotsCount() -> Int32scripted
public final func ReleaseWorkspot(workspotRef: NodeRef)scripted
public final func ReserveWorkspot(workspotRef: NodeRef)scripted