REDNODE / GAME API

WithoutHitDataDeathTask

classscriptedClass

extends AIDeathReactionsTask › AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Extended by 1 type

SyncAnimDeathTask

Methods 4

private func BleedingDeathData(context: ScriptExecutionContext) -> ref<AnimFeature_HitReactionsData>scripted
private func DebugDeathData(context: ScriptExecutionContext) -> ref<AnimFeature_HitReactionsData>scripted
protected func GetDeathReactionType(context: ScriptExecutionContext) -> Int32scripted
protected func GetHitData(context: ScriptExecutionContext) -> ref<AnimFeature_HitReactionsData>scripted