VehicleAgent
classscriptedClass
extends AgentBase › IScriptable › ISerializable
Properties 9
| Name | Type | Flags |
|---|---|---|
distanceToPlayerSquared | Float | scriptedpublic |
everHadPassengers | Bool | scriptedpublic |
lifetimeStatus | LifetimeStatus | scriptedpublic |
nearTimeStamp | Float | scriptedpublic |
passangers | Int32 | scriptedpublic |
slotsAvailable | Int32 | scriptedpublic |
slotsReserved | Int32 | scriptedpublic |
slotsTotal | Int32 | scriptedpublic |
unit | wref<VehicleObject> | scriptedpublic |
Methods 2
public final func Disengage()scripted
public final func UpdateLifetimeStatus(playerPos: Vector4)scripted