REDNODE / GAME API

UI_ScannerDef

classscriptedClass

extends BlackboardDefinition › IScriptable › ISerializable

Properties 25

NameTypeFlags
CurrentProgressBlackboardID_Floatscriptedpublic
CurrentStateBlackboardID_Variantscriptedpublic
exclusiveFocusActiveBlackboardID_Boolscriptedpublic
HudHintMessegeContentBlackboardID_Stringscriptedpublic
LastTaggedTargetBlackboardID_Variantscriptedpublic
ProgressBarTextBlackboardID_Stringscriptedpublic
ScannablesBlackboardID_Variantscriptedpublic
ScannedObjectBlackboardID_EntityIDscriptedpublic
scannerActiveTabBlackboardID_Variantscriptedpublic
scannerChangeTargetTooltipVisibilityBlackboardID_Boolscriptedpublic
scannerDataBlackboardID_Variantscriptedpublic
ScannerLookAtBlackboardID_Boolscriptedpublic
ScannerModeBlackboardID_Variantscriptedpublic
scannerObjectDistanceBlackboardID_Floatscriptedpublic
scannerObjectStatsBlackboardID_Variantscriptedpublic
scannerQuickHackActionIdBlackboardID_Intscriptedpublic
scannerQuickHackActionStartedBlackboardID_Boolscriptedpublic
scannerQuickHackTimeBlackboardID_Floatscriptedpublic
scannerTooltipBlackboardID_Intscriptedpublic
ShowHudHintMessegeBlackboardID_Boolscriptedpublic
skillCheckInfoBlackboardID_Variantscriptedpublic
twintoneApplyAvailableBlackboardID_Boolscriptedpublic
twintoneAvailableBlackboardID_Boolscriptedpublic
twintoneNoModelAvailableBlackboardID_Boolscriptedpublic
UIVisibleBlackboardID_Boolscriptedpublic

Methods 1

public final const func AutoCreateInSystem() -> Boolscripted