UIInventoryWeaponInternalData
classscriptedClass
extends IScriptable › ISerializable
Properties 16
| Name | Type | Flags |
|---|---|---|
Ammo | Int32 | scriptedpublic |
AttackSpeed | Float | scriptedpublic |
DamageMax | Float | scriptedpublic |
DamageMin | Float | scriptedpublic |
EmptySlots | array<TweakDBID> | scriptedpublic |
Evolution | gamedataWeaponEvolution | scriptedpublic |
fetchedFlags | Int32 | scriptedpublic |
GameplayDescription | String | scriptedpublic |
HasScopeInstalled | Bool | scriptedpublic |
HasScopeSlot | Bool | scriptedpublic |
HasSilencerInstalled | Bool | scriptedpublic |
HasSilencerSlot | Bool | scriptedpublic |
NumberOfPellets | Int32 | scriptedpublic |
PerkGroup | gamedataPerkWeaponGroupType | scriptedpublic |
UsedSlots | array<TweakDBID> | scriptedpublic |
WeaponType | WeaponType | scriptedpublic |