UIInventoryScriptableEquipmentListener
classscriptedClass
extends IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
EquipmentBlackboard | wref<IBlackboard> | scriptedprivate |
itemEquippedListener | ref<CallbackHandle> | scriptedprivate |
uiInventoryScriptableSystem | wref<UIInventoryScriptableSystem> | scriptedprivate |
Methods 4
public final func AttachScriptableSystem(gameInstance: GameInstance)scripted
protected cb func OnAreaEquippedChanged(equipmentAreaIndex: Int32) -> Boolscripted
public final func RegisterBlackboard(gameInstance: GameInstance)scripted
public final func UnregisterBlackboard()scripted