REDNODE / GAME API

UIInventoryScriptableEquipmentListener

classscriptedClass

extends IScriptable › ISerializable

Properties 3

NameTypeFlags
EquipmentBlackboardwref<IBlackboard>scriptedprivate
itemEquippedListenerref<CallbackHandle>scriptedprivate
uiInventoryScriptableSystemwref<UIInventoryScriptableSystem>scriptedprivate

Methods 4

public final func AttachScriptableSystem(gameInstance: GameInstance)scripted
protected cb func OnAreaEquippedChanged(equipmentAreaIndex: Int32) -> Boolscripted
public final func RegisterBlackboard(gameInstance: GameInstance)scripted
public final func UnregisterBlackboard()scripted