REDNODE / GAME API

TweakAIActionSequence

classscriptedClass

extends TweakAIActionAbstract › AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 3

NameTypeFlags
sequenceTweakDBIDscriptedpublic
sequenceIteratorInt32scriptedprivate
sequenceRecordwref<AIActionSequence_Record>scriptedprivate

Methods 8

private func Deactivate(context: ScriptExecutionContext)scripted
private func Debug_GetBaseActionId() -> TweakDBIDscripted
private func Debug_GetCompositeId() -> TweakDBIDscripted
private func GetActionRecord(context: ScriptExecutionContext, actionDebugName: script_ref<String>, out actionRecord: wref<AIAction_Record>, out shouldCallAgain: Bool) -> Boolscripted
public final func GetFriendlyName() -> Stringscripted
private final func ResetSequence()scripted
private final func RunNextAction(context: ScriptExecutionContext) -> AIbehaviorUpdateOutcomescripted
private func Update(context: ScriptExecutionContext) -> AIbehaviorUpdateOutcomescripted