REDNODE / GAME API

TriggerAttackOnOwnerEffect

classscriptedClass

extends Effector › IScriptable › ISerializable

Properties 7

NameTypeFlags
applicationChanceFloatscriptedpublic
attackPositionSlotNameCNamescriptedpublic
attackTDBIDTweakDBIDscriptedpublic
isRandomBoolscriptedpublic
ownerwref<GameObject>scriptedpublic
playerAsInstigatorBoolscriptedpublic
triggerHitReactionBoolscriptedpublic

Methods 4

protected func ActionOn(owner: ref<GameObject>)scripted
private final func GetAttackPosition(obj: wref<GameObject>) -> Vector4scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
protected func RepeatedAction(owner: ref<GameObject>)scripted