REDNODE / GAME API

ToggleComponentsDeviceOperation

classscriptedClass

extends DeviceOperationBase › IScriptable › ISerializable

Properties 1

NameTypeFlags
componentsarray<SComponentOperationData>scriptedpublic

Methods 3

public func Execute(owner: wref<GameObject>)scripted
private final func ResolveComponents(componentsData: script_ref<array<SComponentOperationData>>, owner: wref<GameObject>)scripted
public func Restore(owner: wref<GameObject>)scripted