ThrowingMeleeCollisionEvaluator
classscriptedClass
extends gameprojectileScriptCollisionEvaluator › gameprojectileCollisionEvaluator › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
projectileStopAndStick | Bool | scriptedprivate |
Methods 2
protected func EvaluateCollision(defaultOnCollisionAction: gameprojectileOnCollisionAction, params: ref<CollisionEvaluatorParams>) -> gameprojectileOnCollisionActionscripted
public final func ProjectileStopAndStick() -> Boolscripted