REDNODE / GAME API

ThrowGrenadeCommandTask

classscriptedClass

extends AIScriptTask › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 8

NameTypeFlags
activationTimeStampFloatscriptedprotected
commandDurationFloatscriptedprotected
currentCommandwref<AIThrowGrenadeCommand>scriptedprotected
inCommandref<AIArgumentMapping>scriptedprotected
onceBoolscriptedprotected
targetwref<GameObject>scriptedprotected
targetIDEntityIDscriptedprotected
threatPersistenceSourceref<AIThreatPersistenceSource_Record>scriptedprotected

Methods 5

protected func Activate(context: ScriptExecutionContext)scripted
protected final func CancelCommand(context: ScriptExecutionContext)scripted
private final func Deactivate(context: ScriptExecutionContext)scripted
protected final func StopCommand(context: ScriptExecutionContext, command: ref<AIThrowGrenadeCommand>, success: Bool)scripted
protected func Update(context: ScriptExecutionContext) -> AIbehaviorUpdateOutcomescripted