TargetBreachCanGetKilledByDamagePrereqCondition
classscriptedClass
extends BaseHitPrereqCondition › IScriptable › ISerializable
Properties 1
| Name | Type | Flags |
|---|---|---|
lastTarget | wref<GameObject> | scriptedprivate |
Methods 1
public func Evaluate(hitEvent: ref<gameHitEvent>) -> Boolscripted