Target
classscriptedClass
extends IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
isInteresting | Bool | scriptedprivate |
isVisible | Bool | scriptedprivate |
target | wref<GameObject> | scriptedprivate |
Methods 6
public final func CreateTarget(currentTarget: wref<GameObject>, interesting: Bool, visible: Bool)scripted
public final func GetTarget() -> wref<GameObject>scripted
public final func IsInteresting() -> Boolscripted
public final func IsVisible() -> Boolscripted
public final func SetIsInteresting(interestingChange: Bool)scripted
public final func SetIsVisible(_isVisible: Bool)scripted