REDNODE / GAME API

Target

classscriptedClass

extends IScriptable › ISerializable

Properties 3

NameTypeFlags
isInterestingBoolscriptedprivate
isVisibleBoolscriptedprivate
targetwref<GameObject>scriptedprivate

Methods 6

public final func CreateTarget(currentTarget: wref<GameObject>, interesting: Bool, visible: Bool)scripted
public final func GetTarget() -> wref<GameObject>scripted
public final func IsInteresting() -> Boolscripted
public final func IsVisible() -> Boolscripted
public final func SetIsInteresting(interestingChange: Bool)scripted
public final func SetIsVisible(_isVisible: Bool)scripted