REDNODE / GAME API

SystemConsoleLogicController

classscriptedClass

extends inkLogicController › inkILogicController › IScriptable › ISerializable

Properties 4

NameTypeFlags
alphaSysinkWidgetRefscriptedpublic
bravoSysinkWidgetRefscriptedpublic
sierraSysinkWidgetRefscriptedpublic
victorSysinkWidgetRefscriptedpublic

Methods 8

public final func GetGateStatusLogicController(system: BunkerSystems) -> ref<GateStatusLogicController>scripted
public final func GetGateStatusLogicController(system: wref<inkWidget>) -> ref<GateStatusLogicController>scripted
public final func GetSystemWidget(system: BunkerSystems) -> wref<inkWidget>scripted
public final func InitSystems(systemsStatus: array<Bool>, isGateOpened: Bool)scripted
public final func PrepareToOpen(system: BunkerSystems)scripted
public final func SetGateState(system: BunkerSystems, unlocked: Bool)scripted
public final func SetGateState(controller: ref<GateStatusLogicController>, unlocked: Bool, showState: Bool)scripted
public final func SetStatusOffline(controller: wref<inkLogicController>, value: Bool)scripted