StuckInEffector
classscriptedClass
extends ContinuousEffector › Effector › IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
enemyCount | Int32 | scriptedpublic |
maxEnemyDistance | Float | scriptedpublic |
statusEffectID | TweakDBID | scriptedpublic |
Methods 5
protected func ActionOff(owner: ref<GameObject>)scripted
protected func ActionOn(owner: ref<GameObject>)scripted
protected func ContinuousAction(owner: ref<GameObject>, instigator: ref<GameObject>)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
private final func ProcessAction(owner: ref<GameObject>)scripted