StatusEffectPresentHitPrereqCondition
classscriptedClass
extends BaseHitPrereqCondition › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
checkType | gamedataCheckType | scriptedpublic |
objectToCheck | CName | scriptedpublic |
statusEffectParam | CName | scriptedpublic |
tag | CName | scriptedpublic |
Methods 2
public func Evaluate(hitEvent: ref<gameHitEvent>) -> Boolscripted
public func SetData(recordID: TweakDBID)scripted