StatusEffectBasedTimeBankEffector
classscriptedClass
extends Effector › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
gameInstance | GameInstance | scriptedprivate |
player | wref<GameObject> | scriptedprivate |
playerEntityID | EntityID | scriptedprivate |
statusEffectListener | ref<TimeBankOnStatusEffectAppliedListener> | scriptedprivate |
Methods 3
public final func EvaluateCyberwareCooldown(statusEffectID: TweakDBID)scripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
protected func Uninitialize(game: GameInstance)scripted