REDNODE / GAME API

StatPoolSpentPrereqState

classscriptedClass

extends PrereqState › IScriptable › ISerializable

Properties 2

NameTypeFlags
listenerref<BaseStatPoolPrereqListener>scriptedpublic
neededValueFloatscriptedpublic

Methods 2

public final const func GetThreshold() -> Floatscripted
public final func SetThreshold(v: Float)scripted