REDNODE / GAME API

StatPoolChangeOverTimePrereqState

classscriptedClass

extends PrereqState › IScriptable › ISerializable

Properties 8

NameTypeFlags
checkGainBoolscriptedpublic
comparePercentageBoolscriptedpublic
GameInstanceGameInstancescriptedpublic
historyarray<ChangeInfoWithTimeStamp>scriptedpublic
ownerIDStatsObjectIDscriptedpublic
statPoolListenerref<BaseStatPoolPrereqListener>scriptedpublic
timeFrameFloatscriptedpublic
valueToCheckFloatscriptedpublic

Methods 4

private final func CheckHistory() -> Boolscripted
public func RegisterStatPoolListener(game: GameInstance, statPoolType: gamedataStatPoolType, owner: EntityID)scripted
public func StatPoolUpdate(oldValue: Float, newValue: Float, percToPoints: Float)scripted
public func UnregisterStatPoolListener(game: GameInstance, statPoolType: gamedataStatPoolType)scripted