REDNODE / GAME API

StatPoolChangeOverTimePrereq

classscriptedClass

extends IScriptablePrereq › IPrereq › IScriptable › ISerializable

Properties 5

NameTypeFlags
checkGainBoolscriptedpublic
comparePercentageBoolscriptedpublic
statPoolTypegamedataStatPoolTypescriptedpublic
timeFrameFloatscriptedpublic
valueToCheckFloatscriptedpublic

Methods 3

protected func Initialize(record: TweakDBID)scripted
protected const func OnRegister(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>) -> Boolscripted
protected const func OnUnregister(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>)scripted