StatPoolChangeOverTimePrereq
classscriptedClass
extends IScriptablePrereq › IPrereq › IScriptable › ISerializable
Properties 5
| Name | Type | Flags |
|---|---|---|
checkGain | Bool | scriptedpublic |
comparePercentage | Bool | scriptedpublic |
statPoolType | gamedataStatPoolType | scriptedpublic |
timeFrame | Float | scriptedpublic |
valueToCheck | Float | scriptedpublic |
Methods 3
protected func Initialize(record: TweakDBID)scripted
protected const func OnRegister(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>) -> Boolscripted
protected const func OnUnregister(state: ref<PrereqState>, game: GameInstance, context: ref<IScriptable>)scripted