REDNODE / GAME API

StaminaTransition

abstract classscriptedClass

extends DefaultTransition › StateFunctor › IScriptable › ISerializable

Extended by 2 types

ExhaustedDecisions StaminaEventsTransition

Properties 1

NameTypeFlags
staminaChangeToggleBoolscriptedpublic

Methods 3

protected final func EnableStaminaPoolRegen(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>, enable: Bool)scripted
protected final func OnUpdate(timeDelta: Float, stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>)scripted
protected final const func ShouldRegenStamina(stateContext: ref<StateContext>, scriptInterface: ref<StateGameScriptInterface>) -> Boolscripted