SpiderbotHeavyProjectile
classscriptedClass
extends BaseProjectile › ItemObject › TimeDilatable › GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 6
| Name | Type | Flags |
|---|---|---|
alive | Bool | scriptedprivate |
effect | EffectRef | scriptedprivate |
hit | Bool | scriptedprivate |
lifetime | Float | scriptedprivate |
meshComponent | ref<IComponent> | scriptedprivate |
startVelocity | Float | scriptedprivate |
Methods 6
protected func Explode(hitInstance: script_ref<gameprojectileHitInstance>)scripted
protected cb func OnCollision(eventData: ref<gameprojectileHitEvent>) -> Boolscripted
protected cb func OnShoot(eventData: ref<gameprojectileShootEvent>) -> Boolscripted
protected cb func OnShootTarget(eventData: ref<gameprojectileShootTargetEvent>) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
private final func Reset()scripted