REDNODE / GAME API

SpiderbotHeavyProjectile

classscriptedClass

extends BaseProjectile › ItemObject › TimeDilatable › GameObject › GameEntity › Entity › IScriptable › ISerializable

Properties 6

NameTypeFlags
aliveBoolscriptedprivate
effectEffectRefscriptedprivate
hitBoolscriptedprivate
lifetimeFloatscriptedprivate
meshComponentref<IComponent>scriptedprivate
startVelocityFloatscriptedprivate

Methods 6

protected func Explode(hitInstance: script_ref<gameprojectileHitInstance>)scripted
protected cb func OnCollision(eventData: ref<gameprojectileHitEvent>) -> Boolscripted
protected cb func OnShoot(eventData: ref<gameprojectileShootEvent>) -> Boolscripted
protected cb func OnShootTarget(eventData: ref<gameprojectileShootTargetEvent>) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
private final func Reset()scripted