REDNODE / GAME API

SimpleShouldEvadeCondition

classscriptedClass

extends AIScriptCondition › AIBehaviorScriptBase › IScriptable › ISerializable

Properties 1

NameTypeFlags
hitReactionComponentref<HitReactionComponent>scriptedprivate

Methods 2

protected func Activate(context: ScriptExecutionContext)scripted
protected func Check(context: ScriptExecutionContext) -> AIbehaviorConditionOutcomesscripted