REDNODE / GAME API

SetProficiencyLevel

classscriptedClass

extends PlayerScriptableSystemRequest › ScriptableSystemRequest › IScriptable › ISerializable

Properties 3

NameTypeFlags
newLevelInt32scriptedpublic
proficiencyTypegamedataProficiencyTypescriptedpublic
telemetryLevelGainReasontelemetryLevelGainReasonscriptedpublic

Methods 1

public final func Set(_owner: wref<GameObject>, level: Int32, type: gamedataProficiencyType, telemetryGainReason: telemetryLevelGainReason)scripted