SetProficiencyLevel
classscriptedClass
extends PlayerScriptableSystemRequest › ScriptableSystemRequest › IScriptable › ISerializable
Properties 3
| Name | Type | Flags |
|---|---|---|
newLevel | Int32 | scriptedpublic |
proficiencyType | gamedataProficiencyType | scriptedpublic |
telemetryLevelGainReason | telemetryLevelGainReason | scriptedpublic |
Methods 1
public final func Set(_owner: wref<GameObject>, level: Int32, type: gamedataProficiencyType, telemetryGainReason: telemetryLevelGainReason)scripted