SetMessageDeviceOperation
classscriptedClass
extends DeviceOperationBase › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
customNumber | Int32 | scriptedprivate |
messageRecordID | TweakDBID | scriptedprivate |
replaceTextWithCustomNumber | Bool | scriptedprivate |
targetRef | NodeRef | scriptedprivate |
Methods 2
public func Execute(owner: wref<GameObject>)scripted
private final func SendEvent(owner: wref<GameObject>)scripted