SetFriendlyEffector
classscriptedClass
extends Effector › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
duration | Float | scriptedpublic |
target | wref<GameObject> | scriptedpublic |
Methods 6
protected func ActionOff(owner: ref<GameObject>)scripted
protected func ActionOn(owner: ref<GameObject>)scripted
protected final func ChangeAttitude(owner: wref<GameObject>, target: wref<GameObject>) -> Boolscripted
protected func Initialize(record: TweakDBID, game: GameInstance, parentRecord: TweakDBID)scripted
protected final func SetAnimFeature(owner: wref<ScriptedPuppet>)scripted
protected func Uninitialize(game: GameInstance)scripted