SetAttribute
classscriptedClass
extends PlayerScriptableSystemRequest › ScriptableSystemRequest › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
attributeType | gamedataStatType | scriptedpublic |
statLevel | Float | scriptedpublic |
Methods 1
public final func Set(_owner: wref<GameObject>, level: Float, type: gamedataStatType)scripted