SenseSwitchEffector
classscriptedClass
extends Effector › IScriptable › ISerializable
Methods 2
protected func ActionOff(owner: ref<GameObject>)scripted
protected func ActionOn(owner: ref<GameObject>)scripted
classscriptedClass
extends Effector › IScriptable › ISerializable
protected func ActionOff(owner: ref<GameObject>)scripted
protected func ActionOn(owner: ref<GameObject>)scripted