SelfHitPrereqCondition
classscriptedClass
extends BaseHitPrereqCondition › IScriptable › ISerializable
Methods 2
public func Evaluate(hitEvent: ref<gameHitEvent>) -> Boolscripted
public func SetData(recordID: TweakDBID)scripted
classscriptedClass
extends BaseHitPrereqCondition › IScriptable › ISerializable
public func Evaluate(hitEvent: ref<gameHitEvent>) -> Boolscripted
public func SetData(recordID: TweakDBID)scripted