SceneScreen
classscriptedClass
extends GameObject › GameEntity › Entity › IScriptable › ISerializable
Properties 2
| Name | Type | Flags |
|---|---|---|
blackboard | ref<IBlackboard> | scriptedprotected |
uiAnimationsData | ref<SceneScreenUIAnimationsData> | scriptedpublic |
Methods 7
protected func CreateBlackboard()scripted
public const func GetBlackboard() -> ref<IBlackboard>scripted
public final const func GetUIAnimationData() -> ref<SceneScreenUIAnimationsData>scripted
protected cb func OnChangeUIAnimEvent(evt: ref<ChangeUIAnimEvent>) -> Boolscripted
protected cb func OnRequestComponents(ri: EntityRequestComponentsInterface) -> Boolscripted
protected cb func OnTakeControl(ri: EntityResolveComponentsInterface) -> Boolscripted
protected final func SendDataToUIBlackboard(animName: CName)scripted