REDNODE / GAME API

ScannerVulnerabilitiesGameController

classscriptedClass

extends BaseChunkGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable

Properties 4

NameTypeFlags
asyncSpawnRequestsarray<wref<inkAsyncSpawnRequest>>scriptedprivate
isValidVulnerabilitiesBoolscriptedprivate
ScannerVulnerabilitiesRightPanelinkCompoundRefscriptedprivate
vulnerabilitiesCallbackIDref<CallbackHandle>scriptedprivate

Methods 7

private final func ClearAllAsyncSpawnRequests()scripted
private final func ClearAsyncSpawnRequest(request: wref<inkAsyncSpawnRequest>)scripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
protected cb func OnVulnerabilitiesChanged(value: Variant) -> Boolscripted
protected cb func OnVulnerabilitySpawned(widget: ref<inkWidget>, userData: ref<IScriptable>) -> Boolscripted
private final func UpdateGlobalVisibility()scripted