ScannerVulnerabilitiesGameController
classscriptedClass
extends BaseChunkGameController › inkGameController › worlduiIGameController › inkIGameController › IScriptable › ISerializable
Properties 4
| Name | Type | Flags |
|---|---|---|
asyncSpawnRequests | array<wref<inkAsyncSpawnRequest>> | scriptedprivate |
isValidVulnerabilities | Bool | scriptedprivate |
ScannerVulnerabilitiesRightPanel | inkCompoundRef | scriptedprivate |
vulnerabilitiesCallbackID | ref<CallbackHandle> | scriptedprivate |
Methods 7
private final func ClearAllAsyncSpawnRequests()scripted
private final func ClearAsyncSpawnRequest(request: wref<inkAsyncSpawnRequest>)scripted
protected cb func OnInitialize() -> Boolscripted
protected cb func OnUninitialize() -> Boolscripted
protected cb func OnVulnerabilitiesChanged(value: Variant) -> Boolscripted
protected cb func OnVulnerabilitySpawned(widget: ref<inkWidget>, userData: ref<IScriptable>) -> Boolscripted
private final func UpdateGlobalVisibility()scripted