REDNODE / GAME API

ScannerVulnerabilities

classscriptedClass

extends ScannerChunk › IScriptable › ISerializable

Properties 1

NameTypeFlags
vulnerabilitiesarray<Vulnerability>scriptedprivate

Methods 5

public func GetType() -> ScannerDataTypescripted
public final const func GetVulnerabilities() -> array<Vulnerability>scripted
public const func IsValid() -> Boolscripted
public final func PushBack(vuln: Vulnerability)scripted
public final func Set(vuln: script_ref<array<Vulnerability>>)scripted