REDNODE / GAME API

ScannerVehicleState

classscriptedClass

extends ScannerChunk › IScriptable › ISerializable

Properties 1

NameTypeFlags
vehicleStateStringscriptedprivate

Methods 3

public func GetType() -> ScannerDataTypescripted
public final const func GetVehicleState() -> Stringscripted
public final func Set(vehState: script_ref<String>)scripted